Those responsible for Microsoft have announced the launch of Kinect SDK 2.0 finally allows harnessing the power of Kinect v2.0 (peripheral for Xbox One) on a Windows PC. But what is really interesting is the fact that we can use the Kinect Xbox One of our PC or laptop with Windows.
This adapter has released Microsoft Kinect for Windows which allows to use this accessory Xbox One PCs and laptops with Windows 8.0 and Windows 8.1 by connecting to a USB 3.0 port. The price of this adapter is 49.99 euros and has already started to be sold.
The new version of the SDK -free and available from this link – comes with improvements in all areas that are partly due to comments and suggestions from users and developers who had access to the SDK preview since November last year.
One of the great new features is the possibility of marketing applications for Kinect on the Windows Store, one of the clear demands of the user community and developers. There are already some examples like 3D Builder is an application which allows you to scan a person or object for a 3D model.
The new adapter for Windows is especially interesting because it seems to offer an alternative to the specific version of Kinect for Windows v2, which is also available for 199.99 euros. We’ll see if this strategy pays off and the potential for Kinect is used by future developments.